Well, let me see if I can explain better.
There isn't actually a hold on the research. Because each day you just gain research points. Which yu have to exchange for the next level of that particular Technology.
Think of research points as research notes, and as another resource. Resources can be stolen, right? Same with Research notes. People raid you planet and take your research notes and it adds to their points. Allowing them to get more points quickly.
Each day, your research labs would continue researching what you tld it to research. But like real life, it takes resources to run a lab. And the more resources you donate often to the lab each day, the quicker it researches, (more points). Just like adding more people to research.
Most higher civilizations would consider lower rank players a primative civilizations and are unikely to trade. So with a ranking system, we can keep some players from doing that.
I also think if Tyberious impements a story mode in the future. He can create different Species and races. And only certain ones will be allow to trade researches with other certain races. All races can research and trade, but not with other certain races.
However, for raiding, I think it would be best to not be able to know what is on the planet as regards to what researching there is until the raid is done. And it say something lke "As the raid ends, your soldiers discovers a research lab and finds research notes for 5 different Technologies. You collect the notes and carefully add them to your own."
This can also open up some ideas for the expedition. For Example: During an expedition to the uncharted area of 1:001:16, your teams discovers a long abandon research center with many research notes. You collect the notes and return home." something like that.
The idea of research points also opens a new way to play the game. Miners invest in mines, Fleeters invest in Fleets, Researchers invest in research.
Miners provide resources to the game, Fleeters keep the galaxy in working order by providing a sense of justice, researchers have the most advance technologies.
Right now, the research point system in Statistics is the lowest. This is a way to bring that up siginifcantly and make the game more challenging at same time.
Lord Rahl, the beginning of your end has come. Prepare for war!
This post has been edited 1 times, last edit by "Lightning Thief" (Feb 13th 2010, 11:08pm)